Part of the Oakley Package available exclusively on Xbox One. Oakley's Face is an Xbox One exclusive face that was published into the avatar shop by ROBLOX on September 29, 2015. It is a part of the Oakley bundle. As of October 28, 2019, it has been favorited 9,332 times.
- PLAYER = game.Players.LocalPlayer
- CC = game.Workspace.CurrentCamera
- ENABLED = false
- _G.ESP_BIND = 52
- local PLAYERS = {}
- local DISTANCES = {}
- if v ~= PLAYER then
- end
- for i, v in pairs(PLAYERS) do
- if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- end
- elseif _G.FREE_FOR_ALL true then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- end
- end
- if unpack(DISTANCES) nil then
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- return false
- if v.diff L_DISTANCE then
- end
- return false
- GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)
- GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)
- GUI_MAIN.Name = 'AIMBOT'
- GUI_TARGET.Size = UDim2.new(0,200,0,30)
- GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
- GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
- GUI_TARGET.TextColor3 = Color3.new(1,1,1)
- GUI_TARGET.TextWrapped = true
- GUI_TARGET.Font = 'SourceSansBold'
- GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
- GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
- GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
- GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
- GUI_AIM_AT.TextWrapped = true
- GUI_AIM_AT.Font = 'SourceSansBold'
- local TRACK = false
- function CREATE(BASE, TEAM)
- local ESP_MAIN = Instance.new('BillboardGui', PLAYER.PlayerGui)
- local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
- ESP_MAIN.Name = 'ESP'
- ESP_MAIN.AlwaysOnTop = true
- ESP_MAIN.Size = UDim2.new(0, 5, 0, 5)
- ESP_DOT.Name = 'DOT'
- ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
- ESP_DOT.BorderSizePixel = 0
- ESP_DOT.Size = UDim2.new(2, 0, 2, 0)
- ESP_DOT.ZIndex = 10
- ESP_NAME.Name = 'NAME'
- ESP_NAME.BackgroundColor3 = Color3.new(255, 255, 255)
- ESP_NAME.BorderSizePixel = 0
- ESP_NAME.Size = UDim2.new(1, 0, 10, 0)
- ESP_NAME.ZIndex = 10
- ESP_NAME.FontSize = 'Size14'
- ESP_NAME.TextColor = BrickColor.new('Bright red')
- for _,v in pairs(PLAYER.PlayerGui:children()) do
- if v.Name 'ESP' and v:IsA('BillboardGui') then
- end
- end
- function FIND()
- TRACK = true
- while wait() do
- CLEAR()
- if v.Character and v.Character:FindFirstChild('Head') then
- if v.TeamColor ~= PLAYER.TeamColor then
- CREATE(v.Character.Head, true)
- end
- if v.Character:FindFirstChild('Head') then
- end
- end
- end
- wait(1)
- end
- MOUSE.KeyDown:connect(function(KEY)
- if KEY _G.BIND then
- end
- KEY = KEY:lower():byte()
- ENABLED = false
- end)
- MOUSE.KeyDown:connect(function(KEY)
- if KEY _G.ESP_BIND then
- FIND()
- print('ESP : ON')
- wait()
- TRACK = false
- print('ESP : OFF')
- end
- if KEY _G.CHANGE_AIM then
- _G.AIM_AT = 'Torso'
- elseif _G.AIM_AT 'Torso' then
- GUI_AIM_AT.Text = 'AIMING : HEAD'
- end
- game:GetService('RunService').RenderStepped:connect(function()
- local TARGET = GetNearestPlayerToMouse()
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- GUI_TARGET.Text = 'AIMBOT : '.. TARGET.Name:sub(1, 5)
- GUI_TARGET.Text = 'AIMBOT : OFF'
- end
- wait()
- FIND()
- until ESP_ENABLED false
- _G.FREE_FOR_ALL = true
- _G.ESP_BIND = 52 -- LEFT ALT
Roblox made its official debut on September 1, 2006 and has since grown into a very popular MMO (massive multiplayer online) game. In 2019, there were over 90 million active users on Roblox each month. Similar to Minecraft, Roblox allows users to stretch their creativity and build worlds and their own games. The Roblox team also creates worlds and games for users to enjoy.
Most of the oldest Roblox games were created by the Roblox team and were fairly popular. Unfortunately, most of these classic games are no longer accessible through their original listing. However, some of them are uncopylocked so that users can take copies and their own twist and make them playable again.
10. Chaos Canyon
Chaos Canyon was one of Roblox’s earliest hit games from 2007 and has since been visited more than 1.15 million times. Although it is a BrickBattle fighting game, there is no real objective to Chaos Canyon and users typically use the map to have a free for all fight. Chaos Canyon features standard BrickBattle weapons. Despite its popularity, like all of the other classic official Roblox games, Chaos Canyon has been inaccessible since 2017.
Free Oakley Roblox Codes
Did You Know?
Although Chaos Canyon is an official Roblox game, it features community-created models from users PilotLuke, tingc222, and Yahoo.
9. Base Wars FPS
Base Wars FPS was one of Roblox’s most popular games at the time and one of the first official first-person shooters (FPS). Over 774,200 players have tried out Base Wars FPS throughout the years and it has been favorited nearly 30,000 times. Base Wars FPS hasn’t been updated since 2014, but is technically still playable. It is also uncopylocked, so users can copy the game and add their own twist to it.
Did You Know?
Base Wars FPS has different shooter classes like in more sophisticated FPS games, including Trooper (the all-rounder class), Assault (the speedster), Brute (the tanky tank), Support (the healer), and Sniper.
8. Classic: Crossroads
For whatever reason, Crossroads appears to be the only classic Roblox game that has been recently updated and survived the 2017 shutdown of Roblox’s oldest games. Crossroads was briefly removed in 2017, but was returned with updated graphics.
Did You Know?
Classic: Crossroads was originally created by Roblox Creative Director at the time, John Shedletsky, sometime in 2006 and was intended to be a team game, even though the team mode wasn’t introduced until 2007. Even after a 2007 update, Crossroads never had a proper team function.
7. Santa’s Winter Stronghold
Santa’s Winter Stronghold was Roblox’s first Christmas themed game and was released about a week before the holiday. The special Christmas level was designed by John Shedletsky, who was the Creative Director at Roblox from 2006 to 2014.
In Santa’s Winter Stronghold, players either play as Santa or an elf and the goal is to earn the most points by either collecting presents or destroying your opponents. Like all of the first official Roblox games, Santa’s Winter Stronghold is now unplayable.
Did You Know?
In Santa’s Winter Stronghold, Santa has two special powers: the Multirocket and Jet Boots.
6. Air Base Sector 128A
Air Base Sector 128A wasn’t exactly a game, but more of a showcase that featured an air base. It was created by a user named tie it up and was mentioned in Roblox’s very first blog post from December 2006. Like all of the earliest Roblox games, Air Base Sector 128A is very limited and only features a small map with a tall watchtower, a small sleeping quarters, and two towers lined with cannons.
Did You Know?
For some reason, the stairs in the sleeping quarters of Air Base Sector 128A weren’t completed/connected so players weren’t able to reach the upper levels of the barracks.
5. Experience Gravity
Did You Know?
While Experience Gravity is a simple game, it is known for its numerous badges, which are awarded for various accomplishments such as meeting the game’s creator amanda (rare), diving into the sun, falling apart, playing the game for varying degrees of time, and many more.
4. Sunset Plain
Sunset Plain was one of the first BrickBattle games, which was a popular game mode during the early days of Roblox. Created by Schwaabo, Sunset Plain was promoted by Roblox on their very first Roblox Developer’s Journal blog post in late 2006. The original copy of Sunset Plain hasn’t been updated since it was first created and no longer functions properly.
Did You Know?
Although the original Sunset Plain is no longer functional, the game CloneTrooper1019’s Super Nostalgia Zone, which has made many of Roblox’s oldest games playable once again.
3. Yorick’s Resting Place
Yorick’s Resting Place was the first holiday themed game/map that Roblox put out for Halloween 2008. Although the game was created in 2006 by Jacobxxduel, who is now a Roblox Administrator, the special Halloween event didn’t take place until 2008. If players beat Yorick’s Resting Place by solving four riddles, they received a special Riddling Skull hat.
Did You Know?
Yorick’s Resting Place is no longer officially playable, but it did become uncopylocked (which means anyone can copy the game and alter it) at some point. However, the Riddling Skull prize was deactivated and the only way to get the hat now is to trade it with another user for Robux.
2. Forest of Desolation (Abyss’s Place)
Forest of Desolation was a small map that featured a crumbling tower and autumn-colored trees. It was an early example themed places on Roblox created by its users. Forest of Desolation hasn’t been updated since 2009 and is no longer fully functional. The game had its name changed to Abyss’s Place since its creator Abyss got banned.
Did You Know?
While Forest of Desolation hasn’t had that many visitors, it was featured on an official Roblox blog post back in 2006 as a one of the few user created places to visit at the time.
1. Classic: Rocket Arena
Did You Know?
Classic: Rocket Arena remained popular for several years until around 2015, when an update caused tools to stop working.