A Unique Item In Unboxing Simulator In Roblox

Aug 28th, 2018
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  1. local BoxingSimulatorGUI = Instance.new('ScreenGui')
  2. local Title = Instance.new('TextLabel')
  3. local Unlock = Instance.new('TextButton')
  4. local Kill = Instance.new('TextButton')
  5. local Btools = Instance.new('TextButton')
  6. local OpenClose = Instance.new('TextButton')
  7. -- Properties
  8. BoxingSimulatorGUI.Name ='BoxingSimulatorGUI'
  9. Base.Parent = BoxingSimulatorGUI
  10. Base.BackgroundColor3 = Color3.new(0.27451,0.627451,1)
  11. Base.BorderColor3 = Color3.new(0.188235,0.309804,0.584314)
  12. Base.Position = UDim2.new(0.300000012,0,0.224000007,0)
  13. Base.Visible =false
  14. Title.Name ='Title'
  15. Title.BackgroundColor3 = Color3.new(0.298039,0.498039,0.921569)
  16. Title.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  17. Title.Size = UDim2.new(0,228,0,47)
  18. Title.Text ='Boxing Simulator'
  19. Title.TextColor3 = Color3.new(0.32549,0.772549,0.0823529)
  20. Title.TextSize =14
  21. Value.Parent = Base
  22. Value.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  23. Value.Position = UDim2.new(0.197368428,0,0.302158266,0)
  24. Value.Font = Enum.Font.SourceSans
  25. Value.TextColor3 = Color3.new(0,0,0)
  26. Unlock.Parent = Base
  27. Unlock.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
  28. Unlock.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  29. Unlock.Position = UDim2.new(0.101000004,0,0.690398097,0)
  30. Unlock.Font = Enum.Font.SciFi
  31. Unlock.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
  32. Unlock.TextWrapped =true
  33. KillAll.Name ='KillAll'
  34. KillAll.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
  35. KillAll.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  36. KillAll.Position = UDim2.new(0.101000004,0,0.42899999,0)
  37. KillAll.Font = Enum.Font.SciFi
  38. KillAll.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
  39. KillAll.TextWrapped =true
  40. Kill.Name ='Kill'
  41. Kill.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
  42. Kill.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  43. Kill.Position = UDim2.new(0.100877196,0,0.561151087,0)
  44. Kill.Font = Enum.Font.SciFi
  45. Kill.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
  46. Kill.TextSize =24
  47. WalkSpeed.Parent = Base
  48. WalkSpeed.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
  49. WalkSpeed.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  50. WalkSpeed.Position = UDim2.new(0.521929801,0,0.561151087,0)
  51. WalkSpeed.Font = Enum.Font.SciFi
  52. WalkSpeed.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
  53. WalkSpeed.TextSize =24
  54. Btools.Parent = Base
  55. Btools.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
  56. Btools.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  57. Btools.Position = UDim2.new(0.101000004,0,0.822203875,0)
  58. Btools.Font = Enum.Font.SciFi
  59. Btools.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
  60. Btools.TextWrapped =true
  61. credits.Name ='credits'
  62. credits.BackgroundColor3 = Color3.new(1,1,1)
  63. credits.Position = UDim2.new(0,0,0.16546762,0)
  64. credits.Font = Enum.Font.SciFi
  65. credits.TextColor3 = Color3.new(0,0,0)
  66. credits.TextWrapped =true
  67. OpenClose.Name ='OpenClose'
  68. OpenClose.BackgroundColor3 = Color3.new(0.298039,0.498039,0.921569)
  69. OpenClose.BorderColor3 = Color3.new(0.164706,0.270588,0.509804)
  70. OpenClose.Position = UDim2.new(0.321428567,0,0.0983606577,0)
  71. OpenClose.Font = Enum.Font.SciFi
  72. OpenClose.TextColor3 = Color3.new(0.32549,0.772549,0.0823529)
  73. OpenClose.TextSize =14
  74. Base.Draggable =true
  75. local open =false
  76. OpenClose.MouseButton1Click:connect(function(click)
  77. Base.Visible =true
  78. elseif OpenClose.Text 'Close'then
  79. OpenClose.Text ='Open'
  80. end)
  81. Btools.MouseButton1Click:connect(function()
  82. local HopperBin = Instance.new('HopperBin', game.Players.LocalPlayer.Backpack)
  83. end
  84. local children = game.Players:GetChildren()
  85. local LocalUser = game.Players.LocalPlayer
  86. if(children[i].Name ~= NAME)then
  87. game.ReplicatedStorage.Remotes.Human_Punch:FireServer(LocalUser.Character.LeftHand,'LeftPunch', children[i].Character.LeftHand,5,true,'RightPunch', LocalUser.Character.Boxing.Handle.Hit,5)
  88. end
  89. end)
  90. Unlock.MouseButton1Click:connect(function()
  91. local Kagume ={'Wanwood','Black Iron','Rainbow','Adurite','Wamen','Trump','Spongebob','Cartoon','Doge','White','Pizza','Donut','Desert Camo','Waffle','Snow Camo','Gold','Bluesteel','Dirt','Bape Pink','Pink','Blue','Grass','Bape Blue','Green','Bape'}
  92. local Skin = game.CoreGui.WepBuyer.Frame.Bar.KagName:FindFirstChild('Kagune')
  93. for i,v inpairs(Kagume)do
  94. game.ReplicatedStorage.Remotes.SetMagic1:FireServer(Skin.Value, workspace.Baseplate2.Texture.Value.Value)
  95. end
  96. end)
  97. Kill.MouseButton1Click:connect(function()
  98. local field = Value.Text
  99. local LocalUser = game.Players.LocalPlayer
  100. game.ReplicatedStorage.Remotes.Human_Punch:FireServer(LocalUser.Character.LeftHand,'LeftPunch', game.Workspace[ENEMY].LeftHand,5,true,'RightPunch', LocalUser.Character.Boxing.Handle.Hit,5)
  101. print(game.Players.LocalPlayer.Character.Humanoid.WalkSpeed)
  102. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value.Text

A Unique Item In Unboxing Simulator In Roblox 2020

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The fact that the game allows for messaging is a worry and the creators urge parents to be vigilant. In any case, the Roblox Studio is a powerful tool for those who want to make their own simulator games. Let us know your take on Roblox simulator games in the comments section below. The Unique hat chest is the final chest you unlock in the game (unless they didn't pay for the VIP Chest at the beginning). This chest always drops a hat that haven't yet been discovered yet. For instance, this chest can even give a '???'

RobloxRoblox

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Unique

You’ve been telling us for a while now that you wanted to be able to collect certain items that you’ve purchased from Roblox, and to sell them to other users.

Today, I bring you Limited and Unique hats, heads, faces, and gear.

Limited Items are those which were once sold by Roblox and will not be sold again. Users who own these items can re-sell them to other users for the price of their choice.

Limited Unique Items are sold by Roblox until they run out (we could release, say, 100 of a certain hat.) When you buy these, they are stamped with a serial number (i.e. 7 / 100) that shows which one you got.

Once these items run out, they can also be sold to other users.

To get started, go to the catalog.

Who knows? YOU might have a valuable item stashed away in your inventory…

🙂

RobloSam

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